FIRST RUN
NEW TO BREACH?
A QUICK WALKTHROUGH OF DICE, BLUEPRINTS AND THE HULL BEFORE YOU LAUNCH.
ENERGY {{ title.energy }}
{{ title.regen }}
{{ title.bank }}
TODAY'S CONTRACTSBOARD ›
{{ c.planet }} · {{ c.ask }}{{ c.time }}
OUT OF ENERGY
{{ title.extraNote }}
·
MOCK CLOCK · {{ title.clock }}
{{ hud.secSub }}
{{ hud.secTitle }}
STATION{{ hud.node }}/{{ hud.len }}
{{ hud.prestige }}
{{ hud.bank }}
{{ n.text }}
{{ n.label }}
{{ map.title }}
{{ map.tag }}
{{ map.goal }}
{{ map.body }}
HULL
{{ hud.integ }}
{{ hud.bps }}/{{ hud.bays }}
{{ hud.prestige }}×2
SECTOR {{ hud.sec }}
{{ hud.node }}/{{ hud.len }}
CHOOSE AN ADVENTURE
{{ sel.stLeft }}{{ sel.stLbl }}
LEFT
{{ sel.shipHave }}/{{ sel.shipNeed }}SHIPS
LAUNCHED
{{ sel.deckNote }}
{{ card.bountyText }}
{{ card.name }}
RISK {{ card.pips }}{{ card.pipsGhost }}
{{ sel.picked.name }}
{{ sel.picked.risk }}
{{ ru.m }}Fixed dice{{ ru.t }}
OPEN BLUEPRINTS
{{ b.name }}
{{ b.caption }}
{{ b.need }}
No open blueprints.
AIRLOCK
{{ bpm.airNone }}
HULL {{ bpm.hull }}/{{ bpm.hullMax }}
{{ bpm.hullNone }}
{{ hud.prestige }}×2
{{ hud.bank }}
LAUNCHSTREAK ×{{ board.lsN }}
{{ board.score }}
{{ board.mission.name }}
{{ board.mission.step }}
Fixed dice{{ board.mission.line }}
{{ board.chipMoreN }}NO SHIPS YET
{{ board.diceShort }}
DICE STREAK{{ board.dsN }}
★ {{ b.con }}
BONUS
{{ b.name }}
{{ b.caption }}
{{ b.goneTxt }}
{{ b.caption }}
OPEN
BAY
BEACON
OR DEPOT
HULL {{ board.integ }} / {{ board.integMax }}{{ board.lossTxt }}
{{ board.hzTxt }}
{{ board.trayLabel }}
PICK A NUMBER
REPAIR THAT MUCH
{{ cube.tag }}
{{ board.fanLabel }}
AIRLOCK
{{ board.hint }}
SUPPLY DEPOT
{{ hud.prestige }}
{{ hud.bank }}
{{ depot.openLabel }}PAY IN GOLD
{{ o.bay.name }}
×3
★ {{ o.bay.con }}
{{ o.name }}
{{ o.desc }}
{{ o.price }}
{{ o.note }}
PARTS · THIS RUN ONLYPAY IN GOLD
{{ it.name }}{{ it.tier }}
{{ it.desc }}
{{ it.note }}
{{ it.price }}
INSTALLED · TAP TO SELL FOR HALF
BLUEPRINT PACK
TAKE ONE INTO YOUR OPEN BAY
{{ pk.bay.name }}
★ {{ pk.bay.con }}
{{ pk.name }}
{{ pk.sub }}
{{ pk.rare }}
{{ hud.secTitle }} · COMPLETE
JUMP GATE
{{ dep.securedText }}
FLEET SCORE
{{ dep.pScore }}
{{ dep.pStamp }}
{{ dep.gateLabel }}
NEW
{{ p.name }}
{{ p.ctrl }}
{{ p.str }} STR
{{ p.yld }}
{{ dep.stamp }}
{{ dep.stampSub }}
{{ dep.tickItem }}
{{ dep.hint }}
HANGAR
{{ hg.view.name }}
{{ hg.view.name }}
{{ hg.view.progress }}
{{ hg.view.stats }} · {{ hg.view.slotsText }}
{{ hg.view.note }}
BUILDING · TAP FOR 4× VIEW
{{ b.name }}
{{ b.str }}{{ b.hold }}
{{ b.name }}
{{ b.progress }}
{{ b.stats }}
{{ b.slotsText }}
{{ b.note }}
{{ hg.openBays }} OPEN BAY · BUY A BLUEPRINT AT THE DEPOT
LAUNCHED THIS RUNFLEET STR {{ hg.raceEng }}
{{ s.name }}
{{ s.cls }}
{{ s.str }}{{ s.prestige }}
Nothing launched yet. Fill every slot on a blueprint.
{{ hg.fleetHead }}
{{ s.name }}
{{ s.status }}
{{ s.str }}{{ s.prestige }}
No ships yet. Every ship you launch joins the Fleet for good — even if the run dies.
SETTINGS
SOUND EFFECTS{{ dbg.sfxVal }}
MUSIC{{ dbg.musVal }}
EFFECTS INTENSITY{{ dbg.fxVal }}
{{ dbg.reducedNote }}
{{ dbg.quitNote }}
LEADERBOARD
WEEKLY · {{ lbv.reset }}
{{ e.rank }}{{ e.name }}{{ e.score }}
· · ·
{{ lbv.youRank }}YOU · BEST THIS WEEK{{ lbv.youScore }}
UPGRADES
PERMANENT UNLOCKS · PAID IN PRESTIGE
{{ tp.bank }}
{{ tp.rotate }}
CARDSADVENTURES FOR YOUR DECK
{{ it.name }}{{ it.desc }}{{ it.tag }}
{{ it.price }}
ALL OWNED
DEPOTNEW PARTS IN DEPOTS
{{ it.name }}{{ it.desc }}{{ it.tag }}
{{ it.price }}
ALL OWNED
SECTORSSECTOR 1 VARIANTS
{{ it.name }}{{ it.desc }}{{ it.tag }}
{{ it.price }}
ALL OWNED
CONTRACTS
DELIVER SHIPS · PAID IN PRESTIGE
{{ cb.bank }}
{{ c.planet }}NEW ×2{{ c.time }} LEFT
{{ c.tag }}
{{ c.ask }}
{{ c.fill }}{{ c.status }}
{{ c.pay }}
{{ cb.pTitle }}
{{ cb.pSub }}
{{ s.name }}{{ s.where }}
{{ s.pay }}
GALAXY
{{ gx.sub }}
PLANETSEach planet posts contracts asking for certain ships. Every ship you deliver pays prestige.
STRENGTHDelivered ships stay on the planet as your Strength. Whoever has the most Strength controls it.
DELIVERAt the final Jump Gate, or from the Contracts Board any time.
{{ p.name }}NEW{{ p.yld }}
{{ p.ctrl }}
{{ p.them }}
{{ p.you }}
{{ gx.tickItem }}
{{ tv.sub }}
{{ tv.count }}
{{ n.text }}
{{ l.t }}
RESUPPLY · BETWEEN STATIONS
{{ tv.dropText }}
{{ br.line }}
HULL
BREACH
{{ br.to }}
JETTISON ONE BLUEPRINT
Its placed dice go with it. Hull resets to 0; dice on the others stay.
★ {{ b.con }}
{{ b.name }}
{{ b.str }}{{ b.hold }}
{{ b.caption }}
RUN OVER
{{ br.lostName }} was your last blueprint.
PRESTIGE LOST{{ br.lostPrestige }}
SHIPS KEPT{{ br.keptN }}
Launched ships already joined your Fleet.
ADVENTURE CODEX
{{ cx.sub }}
{{ c.name }}
{{ c.risk }}
Fixed dice{{ ru.t }}
{{ c.cond }}
{{ c.prog }}
DOCKING RECEIPT
{{ rc.sub }}
×2
{{ l.label }}
{{ l.value }}
{{ rc.totalLabel }}{{ rc.totalText }}
{{ rc.footer }}
NEW
ADVENTURE
{{ rv.why }}
{{ rv.name }}
RISK {{ rv.risk }}
{{ rv.typed }}
DEBUG
SEED {{ dbg.seed }}
HULL {{ dbg.hullNow }}
FORCE NEXT ROLL FACES · {{ dbg.forceNote }}
{{ dbg.tuning }}
{{ dbg.p10 }}
ADVENTURE DEAL · A/B
SPAWN BLUEPRINT
JUMP TO SECTOR
JUMP TO NODE
UNLOCKS · {{ dbg.unlockNote }}
{{ dbg.sfxNote }}